We are very proud of our beautiful collection of pinball machines. We have the largest selection of pins in Western Canada! Our extensive and ever-growing collection of new and vintage arcade machines means we can rotate the titles on the floor to keep the selection fresh. Here's what we currently have in the arcade:
720° is a skateboarding video game released in arcades by Atari Games in 1986, in which the player controls a skateboarder skating around a middle-class neighborhood. By doing jumps and tricks, the player can eventually acquire enough points to compete at a skate park. The game’s name comes from the “ultimate” trick, turning a full 720° (two complete circles) in the air after jumping off a ramp.
After Burner is a 1987 combat flight simulator arcade game designed by Yu Suzuki for Sega AM2. The player flies an F-14 (with moving seat, in some installations) using a specialized joystick. The game spawned several sequels.
Asteroids Deluxe is a vector graphic multidirectional shooter released in arcades in April 1981 by Atari Inc. as the sequel to Asteroids. It was followed by Space Duel in 1982 and Blasteroids in 1987. Key changes in Asteroids Deluxe were designed to combat the saucer-hunting strategy of Asteroids, which allowed experts to play for extended periods. The game is significantly more difficult than the original. Ports of Asteroids Deluxe were released for the BBC Micro in 1984 and the Atari ST in 1987.
Attack From Mars
Chicago Gaming Company, 2017
Attack from Mars is a 1995 pinball game designed by Brian Eddy, and released by Midway (under the Bally label). In 2017, the Chicago Gaming Company released a brand new edition of the classic Williams title.
Bally Midway, 1982
Baby Pac-Man is an arcade game released by Bally Midway in 1982. The game combines both standard Pac-Man gameplay and pinball.
Black Knight: Sword of Rage – Premium
For the first time ever, players will explore, discover, and unlock the secrets of the Black Knight universe. Navigating through these dark, mysterious, and twisted realms, players will uncover foes, demons, riches, and secrets in their quest against the Black Knight. Black Knight: Sword of Rage pinball machines will be available in Pro, Premium, and Limited Edition models.
“There’s nothing more iconic in the pinball universe than the Black Knight character,” said Gary Stern, Chairman and CEO of Stern Pinball, Inc. “Created by game designer Steve “The King” Ritchie, the Black Knight has always taunted and antagonized players to battle him and now, for the first time, players will be able to fight back.”
BurgerTime is a 1982 arcade game created by Data East initially for its DECO Cassette System. The player is chef Peter Pepper, who must walk over hamburger ingredients located across a maze of platforms while avoiding pursuing characters.
In the United States, Data East USA licensed BurgerTime for distribution by Bally Midway as a standard dedicated arcade game. Data East also released its own version of BurgerTime in the United States through its DECO Cassette System. The Data East and Midway versions are distinguished by the manufacturer’s name on the title screen and by the marquee and cabinet artworks, as the game itself is identical.
The game’s original Japanese title Hamburger was changed outside of Japan to BurgerTime, reportedly to avoid potential trademark issues. In addition to all releases in the Western world, “BurgerTime” was also the name used on the Japanese ports and sequels.
When Data East went bankrupt in 2003, G-Mode bought most of Data East’s intellectual properties, including BurgerTime, BurgerTime Deluxe, Super BurgerTime, and Peter Pepper’s Ice Cream Factory.
Centipede is a vertically oriented fixed shooter arcade game produced by Atari, Inc. in June 1981. This game was the first game designed by a woman, Dona Bailey. It was one of the most commercially successful games from the video arcade’s golden age. The player fights off centipedes, spiders, scorpions and fleas, completing a round after eliminating the centipede that winds down the playing field.
Crazy Taxi is an open world racing video game developed by Kenji Kanno and his team at Hitmaker and published by Sega. Gameplay is based on picking up taxi customers, and driving to their destination as quickly as possible. Along the way, money can be earned by performing stunts such as near misses with other vehicles. The player is directed to a destination by a large green arrow at the top of the screen. The arrow does not adjust based on obstacles, but rather points in the general direction of the destination. Once the player arrives near the destination, they must stop within a specified zone. When the destination is reached, that customer’s fare is added to the player’s total money earned. Ratings are then awarded depending on how long the player took to complete the journey. If the customer’s timer runs out before the player reaches the destination, the customer will jump from the taxi without paying the driver. The player has a choice of four drivers and their cabs, each of whom has slightly different attributes.
DeadPool – Premium
“Deadpool” is known as the “Merc with a Mouth” because of his talkative nature & is notorious for his outrageously funny offbeat humor which is featured throughout the game.
Players will be immersed in the Deadpool universe, teaming up with iconic X-Men characters Wolverine, Dazzler, Domino, and Colossus as they battle against infamous villains Juggernaut, Sabretooth, Mystique, Sauron, and Mr. Sinister. Players will also tag along with Deadpool on his time machine quests as he battles against the T-Rex and the Megalodon.
Dig Dug is a 1982 maze arcade game developed and published by Namco. It was distributed by Atari, Inc. in North America and Europe. Controlling the titular character, the player is tasked with defeating all of the enemies in each stage, done by either inflating them with air with a pump until they pop or crushing them underneath large rocks. It ran on the Namco Galaga arcade board.
Dig Dug was programmed by Shouichi Fukatani, who worked on many of Namco’s earlier arcade titles, and designed by junior colleagues of Galaga creator Shigeru Yokoyama. Music was composed by Yuriko Keino, becoming the first game she worked on for Namco — the short jingle made when the character moved was made when executives wanted a walking sound in the game. It was described as a “strategic digging game” by Namco for its large amount of strategy used to defeat enemies, which was heavily used in the game’s marketing.
Upon release, Dig Dug was well-received by critics for its addictive gameplay, cute characters and strategy, and was a popular title during the golden age of arcade video games. It was met with a long series of sequels and spin-offs for several platforms, alongside ports for home consoles and digital storefronts. Dig Dug is also included in many Namco video game compilations for a number of systems. Characters from the game appear throughout the Mr. Driller series, itself based on the Dig Dug gameplay.
Donkey Kong is an arcade game released by Nintendo in 1981. An early example of the platform game genre, the gameplay focuses on maneuvering the main character across a series of platforms while dodging and jumping over obstacles. In the game, Mario (originally named Mr. Video and then Jumpman) must rescue a damsel in distress named Pauline (originally named Lady), from a giant ape named Donkey Kong. The hero and ape later became two of Nintendo’s most popular and recognizable characters. Donkey Kong is one of the most important games from the golden age of arcade video games as well as one of the most popular and greatest arcade games of all time. The game was the latest in a series of efforts by Nintendo to break into the North American market. Hiroshi Yamauchi, Nintendo’s president at the time, assigned the project to a first-time video game designer named Shigeru Miyamoto. Drawing from a wide range of inspirations, including Popeye, Beauty and the Beast, and King Kong, Miyamoto developed the scenario and designed the game alongside Nintendo’s chief engineer, Gunpei Yokoi. The two men broke new ground by using graphics as a means of characterization, including cutscenes to advance the game’s plot and integrating multiple stages into the gameplay.
Although Nintendo’s American staff was initially apprehensive, Donkey Kong succeeded commercially and critically in North America and Japan. Nintendo licensed the game to Coleco, who developed home console versions for numerous platforms. Other companies cloned Nintendo’s hit and avoided royalties altogether. Miyamoto’s characters appeared on cereal boxes, television cartoons, and dozens of other places. A lawsuit brought on by Universal City Studios (later Universal Studios), alleging Donkey Kong violated its trademark of King Kong, ultimately failed. The success of Donkey Kong and Nintendo’s victory in the courtroom helped to position the company for video game market dominance from its release in 1981 until the late 1990s.
Dr. Mario is a 1990 action puzzle video game produced by Gunpei Yokoi, designed by Takahiro Harada, and features a soundtrack composed by Hirokazu Tanaka.
A falling block puzzle game, the player’s objective is to destroy the viruses populating the on-screen playing field by using coloured vitamin capsules that are tossed into the field by Mario, who assumes the role of a doctor. The player manipulates the capsules as they fall, with the goal being to align similar colours which removes the viruses. The player progresses through the game by eliminating all the viruses on the screen in each level.
Dragon’s Lair is an interactive film LaserDisc video game developed by Advanced Microcomputer Systems and published by Cinematronics in 1983, as the first game in the Dragon’s Lair series. In the game, the protagonist Dirk the Daring is a knight attempting to rescue Princess Daphne from the evil dragon Singe who has locked the princess in the foul wizard Mordroc’s castle. It featured animation by ex-Disney animator Don Bluth.
Fix it Felix Jr.
In the film, Fix-It Felix, Jr., is an arcade machine that debuted in 1982 from publisher TobiKomi. In reality, however, that game never actually existed. It is instead an homage to Nintendo’s Donkey Kong that the Walt Disney Corporation released in theatres all over the world in 2012.
Frogger is a 1981 arcade game developed and published by Konami. In North America, it was published jointly by Sega and Gremlin Industries. The object of the game is to direct frogs to their homes one by one by crossing a busy road and navigating a river full of hazards.
Frogger was positively received and followed by several clones and sequels. By 2005, Frogger in its various home video game incarnations had sold 20 million copies worldwide, including 5 million in the United States. The game found its way into popular culture, including television and music.
Namco / Midway, 1981
Galaga is a 1981 fixed shooter arcade game developed and published by Namco. In North America, it was released by Midway Games. Controlling a starship, the player is tasked with destroying the Galaga forces in each stage while avoiding enemies and projectiles. Some enemies can capture a player’s ship via a tractor beam, which can be rescued to transform the player into a “dual fighter” with additional firepower. It is the sequel to Galaxian (1979), Namco’s first major hit in arcades.
Gauntlet Legends is an arcade game released in 1998 by Atari Games. It is a fantasy themed hack and slash styled dungeon crawl game, a sequel to 1985’s popular Gauntlet and 1986’s Gauntlet II and marks the final game in the series to be produced by Atari Games. Its unusual features for an arcade game included passwords and characters that could be saved, enabling players to play over the course of a long period.
Ghosts N’ Goblins
Ghosts ‘n Goblins is a run and gun platformer video game series created by Tokuro Fujiwara and developed by Capcom. The first entry in the series was Ghosts ‘n Goblins, released as an arcade title on September 19, 1985. The series has subsequently been released on and ported to a variety of game consoles and mobile platforms and spawned several sequels and spin-offs.
The main series contains seven games: Ghosts ‘n Goblins, Ghouls ‘n Ghosts, Super Ghouls ‘n Ghosts, Makaimura for WonderSwan, Ultimate Ghosts ‘n Goblins, Ghosts ‘n Goblins: Gold Knights, and Ghosts ‘n Goblins: Gold Knights II. The series focuses on the knight Arthur’s quest to save princess Prin-Prin from the demon king Astaroth. The primary spin-offs include the Gargoyle’s Quest and Maximo game series.
The series as a whole has sold over 4.4 million units and stands as the 8th best-selling Capcom game franchise. It has gained a reputation among players for its high level of difficulty.
Godzilla – Premium
In this monster-packed pinball adventure, players become Godzilla! The evil aliens, the Xiliens, use mind control rays to take control of the monsters King Ghidorah, Gigan, Megalon, Ebirah, and Titanosaurus. The Xiliens are demanding all of Earth’s resources. Godzilla and its allies, Mothra, Rodan, and Anguirus, battle the Xilien invasion with the goal of conquering Mechagodzilla to become King of the Monsters!
Halloween – Collector’s Edition
Experience the thrilling events following escaped serial killer Michael Meyers in Spooky Pinball’s… HALLOWEEN! Accompanied by a suspenseful soundtrack of original scores, and new compositions by musician Count D. Guided by Dr. Loomis, and the original Lynda, voiced by PJ Soles. Eerie, hand painted artwork from horror industry artist Jason Edmiston. Original movie clips, whith all of Michael’s gruesome acts of murder…
House of the Dead II
The House of the Dead 2 is a first-person light gun shooter arcade game with a horror theme and the second game in The House of the Dead series of video games. The direct sequel to The House of the Dead, it was developed by Sega for arcades on the Sega NAOMI board in November 1998 and later ported to the Dreamcast in 1999 and Microsoft Windows in 2001, and also found on the Xbox as an unlockable bonus in The House of the Dead III. The game appears in the compilation The House of the Dead 2 & 3 Return for Wii. The Dreamcast version became a Sega All Stars title.
Indiana Jones: The Pinball Adventure is a 1993 widebody pinball game designed by Mark Ritchie (the younger brother of acclaimed pinball designer Steve Ritchie) and released by Williams. It was based on the Indiana Jones movies. It was also part of WMS’ SuperPin series of widebody games
Jurassic Park Premium
Like the blockbuster movie, the Jurassic Park pinball experience generates heart pounding excitement as the player progresses through the game. As the game starts, the player is transported to Isla Nublar, an amusement park where escaped dinosaurs are running amok! The player’s mission is to rescue park staff and recapture dinosaurs from the chaotic environment unleashed by Dennis Nedry’s computer virus. All dinosaurs, however, are not created equal as players will battle Raptors and the mighty T. Rex! The game immerses players in the fun world of battling dinosaurs in an action-packed adventure filled with twists and turns.
Killer Instinct 2
Killer Instinct 2 is a fighting video game developed by Rare and manufactured by Midway for arcades in 1996 as a sequel to Killer Instinct (1994). As with the first game, Killer Instinct 2 relies on an automatic combo subsystem in its matches. The matches, as with Killer Instinct, revolve around a three strength system (Quick, Medium and Fierce). However, normal moves have lost a lot of their priority and range, as well as gaining extra recovery time. Throws have been added into the game to deal with blocking characters (as opposed to the top attack in Killer Instinct). Additionally, characters can be knocked down much easier with normal moves than in the first game, ending the possibility of opening with a ‘glitch’ combo and also weakening the effectiveness of normal moves. Normal special moves no longer are judged on priority, but instead follow a three tiered ‘rock, paper, scissors’ system, in which a certain special move will always break another certain special move (similar to the three tiered system in Soulcalibur).
Led Zeppelin – Premium Edition
In this high energy rock and roll pinball concert experience, pinball and music are fused together. Players are transported back to Led Zeppelin’s early days and tour the world from 1968-1980. As if players were members of the band playing its music, their play updates game features at the start of each verse and chorus of ten iconic Led Zeppelin songs.
Lord of the Rings
The Lord of the Rings is a 2003 pinball game designed by George Gomez and distributed by Stern Pinball. It is based on The Lord of the Rings, which was first released in 2001.
Marble Madness is an arcade video game designed by Mark Cerny and published by Atari Games in 1984. It is a platform game in which the player must guide a marble through six courses, populated with obstacles and enemies, within a time limit. The player controls the marble by using a trackball. Marble Madness is known for using innovative game technologies: it was Atari’s first to use the Atari System 1 hardware, the first to be programmed in the C programming language, and one of the first to use true stereo sound (previous games used either monaural sound or simulated stereo).
In designing the game, Cerny drew inspiration from miniature golf, racing games, and artwork by M. C. Escher. He aimed to create a game that offered a distinct experience with a unique control system. Cerny applied a minimalist approach in designing the appearance of the game’s courses and enemies. Throughout development, he was frequently impeded by limitations in technology and had to forgo several design ideas.
Upon its release to arcades, Marble Madness was commercially successful and profitable. Critics praised the game’s difficulty, unique visual design, and stereo soundtrack. The game was ported to numerous platforms and inspired the development of other games. A sequel was developed and planned for release in 1991, but canceled when location testing showed the game could not succeed in competition with other titles.
Mario Bros. is a 1983 arcade game developed and published for arcades by Nintendo. It was designed by Shigeru Miyamoto and Gunpei Yokoi, Nintendo’s chief engineer. Italian twin brother plumbers Mario and Luigi exterminate creatures emerging from the sewers by knocking them upside-down and kicking them away.
Mario Kart Arcade GP DX
2013, Bandai Namco
Mario Kart Arcade GP DX is the third Mario Kart Arcade GP game. The game has ten redesigned courses, and features introduced in Mario Kart 7 such as gliders and underwater racing. Along with Grand Prix and Battle mode, two new modes are Alter-Ego and Team. Alter-Ego mode uses online functionality to allow players to race against ghosts records previously set by other players. Team mode allows two players to face against two computer-controlled opponents. The two players can combine their karts to form a more powerful kart, with one player driving and the other serving as the gunner, similar to Mario Kart Double Dash!!
Chicago Gaming Company, 2013
Medieval Madness is a Williams pinball machine released in June 1997. Designed by Brian Eddy and programmed by Lyman Sheats, it had a production run of 4,016 units. It is often regarded by many to be the greatest pinball machine of all time.
In 2013, the Chicago Gaming Company released two editions of the classic Williams title: Medieval Madness Remake, and Medieval Madness Remake Limited Edition. Both editions of the game include LED lighting on the playfield and a new color display.
Chicago Gaming Company, 2018
Monster Bash is a pinball machine produced by Williams. The game features some Universal Monsters including The Creature from the Black Lagoon, The Wolfman, Frankenstein’s monster, the Bride of Frankenstein, Dracula and The Mummy.
Monster Bash is the highly anticipated third game in the Chicago Gaming Companies series of remakes of the greatest Bally and Williams pinball machines.
Monster Bash Remake was recreated to exceed the high standards of the original game. By using modern electronics, LED lighting, and today’s manufacturing technology, the game will provide the pinball experience you have grown to love along with the reliability and craftsmanship that is demanded in today’s pinball market.
Mortal Kombat II
Mortal Kombat II is a fighting game produced by Midway for the arcades in 1993.
It is the second entry in the Mortal Kombat series and is the sequel to Mortal Kombat, improving the gameplay and expanding the mythos of the original Mortal Kombat, notably introducing more varied finishing moves (including several Fatalities per character and new finishers, such as Babality and Friendship) and several iconic characters, such as Kitana, Mileena, Kung Lao, Noob Saibot, and the series’ recurring villain, Shao Kahn. The game’s plot continues from the first game, featuring the next Mortal Kombat tournament set in the otherdimensional realm of Outworld, with the Outworld and Earthrealm representatives fighting each other on their way to challenge the evil emperor Shao Kahn.
Ms. Pac-Man is a 1982 maze arcade game developed by General Computer Corporation and published by Midway. It is the sequel to Pac-Man (1980), and the first entry in the series to not be made by Namco. Controlling the titular character, the player is tasked with eating all of the pellets in an enclosed maze while avoiding four colored ghosts. Eating large flashing “Power Pellets” will cause the ghosts to turn blue and flee, which can be consumed for bonus points.
Operation Wolf (オペレーションウルフ Operēshon Urufu) is a one-player shooter video game made by Taito in 1987. It spawned three sequels: Operation Thunderbolt (1988), Operation Wolf 3 (1994) and Operation Tiger (1998). Assuming the role of Special Forces Operative Roy Adams, the player attempts to rescue five hostages who are being held captive in enemy territory. The game is divided into six stages, each of which advances the story when completed. For example, after the Jungle stage is completed, Adams interrogates an enemy soldier and learns the location of the concentration camp where the hostages are being held. This was one of the first shooter games to feature a storyline.
Out Run is an arcade driving video game released by Sega in September 1986. It is known for its pioneering hardware and graphics, nonlinear gameplay, a selectable soundtrack with music composed by Hiroshi Kawaguchi, and the hydraulic motion simulator deluxe arcade cabinet. The goal is to avoid traffic and reach one of five destinations.
Paperboy is an arcade game developed and published by Atari Games. It was released in North America in April 1985. The player takes the role of a paperboy who delivers a fictional newspaper called “The Daily Sun” along a suburban street on his bicycle. The player attempts to deliver a week of daily newspapers to subscribing customers, attempts to vandalize non-subscribers’ homes and must avoid hazards along the street. Subscribers are lost by missing a delivery or damaging a subscriber’s house.
The game begins with a choice of difficulty levels: Easy Street, Middle Road and Hard Way. The object of the game is to perfectly deliver papers to subscribers for an entire week and avoid crashing (which counts as one of the player’s lives) before the week ends. The game lasts for seven in-game days, Monday through Sunday. Controlling the paperboy with the handlebar controls, the player attempts to deliver newspapers to subscribers. Each day begins by showing an overview of the street indicating subscribers and non-subscribers. Subscribers and non-subscribers’ homes are also easy to discern in the level itself, with subscribers living in brightly colored houses, and non-subscribers living in dark houses.
The player scores points for each paper delivered successfully, and more points if they throw it into the mailbox, as well as breakage points by damaging the houses of non-subscribers. A perfect delivery results in all the points being worth double for that day. At the end of each stage is a training course with various obstacles to throw papers at and to jump over, and the player scores a bonus for finishing the course. Crashing on the course ends the round, but does not cost the player a life.
When a player fails to deliver a paper to a house, the resident will cancel their subscription, and the house turns dark. Doing a perfect delivery can gain back subscribers previously lost.
In Japan, Game Machine listed Paperboy on their November 1, 1985 issue as being the fifth most-successful upright arcade unit of the year.
Pole Position is an arcade racing video game that was released by Namco in 1982 and licensed to Atari, Inc. for US manufacture and distribution, running on the Namco Pole Position arcade system board. It was the most popular coin-operated arcade game of 1983, and is considered one of the most important titles from the video arcade’s golden age. Pole Position was released in two configurations: a standard upright cabinet, and an environmental/cockpit cabinet. Both versions feature a steering wheel and a gear shifter for low and high gears, but the environmental/cockpit cabinet featured both an accelerator and a brake pedal, while the standard upright one only featured an accelerator pedal.
By 1983, it had become the highest-grossing arcade game that year in North America, where it had sold over 21,000 machines for $61 million ($158 million in 2019), in addition to earning $450 ($1168 in 2019) weekly revenues per machine. It was the most successful racing game of the classic era, spawning ports, sequels, and a Saturday morning cartoon, although the cartoon had nothing in common with the game. The game established the conventions of the racing game genre and its success inspired numerous imitators. Pole Position is regarded as one of the most influential video games of all time and “arguably the most important racing game ever made.”
Q*bert is an arcade game developed and published for the North American market by Gottlieb in 1982. It is a 2D action game with puzzle elements that uses isometric graphics to create a pseudo-3D effect. The objective of each level in the game is to change the color of every cube in a pyramid by making Q*bert, the on-screen character, hop on top of the cube while avoiding obstacles and enemies. Players use a joystick to control the character.
The game was conceived by Warren Davis and Jeff Lee. Lee designed the title character and original concept, which was further developed and implemented by Davis. Q*bert was developed under the project name Cubes.
Q*bert was well-received in arcades and among critics. The game was Gottlieb’s most successful video game, and is among the most recognized brands from the golden age of arcade games. It has been ported to numerous platforms. The game’s success resulted in sequels and the use of the character’s likeness in merchandising, such as appearances on lunch boxes, toys, and an animated television show. The Q*bert character became known for his “swearing” – an incoherent phrase made of synthesized speech generated by the sound chip and a speech balloon of nonsensical characters that appear when he collides with an enemy.
Because the game was developed during the period when Columbia Pictures owned Gottlieb, the intellectual rights to Q*bert remained with Columbia, even after they divested themselves of Gottlieb’s assets in 1984. Therefore, the rights have been owned by Sony Pictures Entertainment since its parent, Sony, acquired Columbia in 1989. Q*bert appeared in Disney’s computer-animated film Wreck-It Ralph under license from Sony, and later appeared in Columbia’s live-action film Pixels in 2015.
Rampage is a 1986 arcade game by Bally Midway. Players take control of a trio of gigantic monsters trying to survive against onslaughts of military forces. Each round is completed when a particular city is completely reduced to rubble. Warner Bros. currently owns all rights to the property via their purchase of Midway Games.
Rampage was inspired by the monster film King Kong, the kaiju film Godzilla, and the platform game Donkey Kong. In turn, Rampage inspired a 2018 film adaptation of the same name. It was a horrible movie. (ES)
Rick and Morty – Bloodsucker Edition
Rick and Morty is a 2020 pinball game based on the Adult Swim animated television series, designed by Scott Danesi, and released by Spooky Pinball.
RoadBlasters is a combat racing arcade game released by Atari Games in 1987. In RoadBlasters, the player must navigate an armed sports car through 50 different rally races, getting to the finish line before running out of fuel.
Robotron: 2084 (also referred to as Robotron) is an arcade video game developed by Eugene Jarvis and Larry DeMar of Vid Kidz and released by Williams Electronics (part of WMS Industries) in 1982. It is a shoot ’em up with two-dimensional graphics. The game is set in the year 2084 in a fictional world where robots have turned against humans in a cybernetic revolt. The aim is to defeat endless waves of robots, rescue surviving humans, and earn as many points as possible.
The designers, Eugene Jarvis and Larry DeMar, drew inspiration from other popular media: Nineteen Eighty-Four and Berzerk. A two-joystick control scheme was implemented to provide the player with more precise controls, and enemies with different behaviors were added to make the game challenging. Jarvis and DeMar designed the game to instill panic in players by presenting them with conflicting goals and having on-screen projectiles coming from multiple directions.
Robotron: 2084 was critically and commercially successful. Praise among critics focused on the game’s intense action and control scheme. The game is frequently listed as one of Jarvis’s best contributions to the video game industry. Though not the first game with a twin joystick control scheme, Robotron: 2084 is cited as the game that popularized it. Arcade cabinets of the title have since become a sought-after collector’s item. Robotron: 2084 has been ported to numerous platforms, inspired the development of other games, and was followed by sequels.
Silent Scope is an arcade game created in 1999 by Konami. The game puts the player in the shoes of a sniper during a series of terrorist incidents. It is the first in the Silent Scope series.
The Simpsons is an arcade beat ’em up developed and published by Konami released in 1991. It was the first video game based on the Simpsons franchise to be released in North America. The game allows up to four players to control members of the Simpson family as they fight various enemies to rescue the kidnapped Maggie.
Snow Bros. is a 1990 platform arcade game released in 1990 by Toaplan. The gameplay of Snow Bros. is similar to Bubble Bobble, released in 1986. The game supports up to two players, with each player taking the part of one of two snowmen, Nick and Tom. Each player can throw snow at the enemies. The player must throw snow at each enemy until it is completely covered and turns into a snowball. An enemy partially covered in snow cannot move until it shakes it off.
Bally Midway, 1983
Spy Hunter is a vehicular combat action game developed by Bally Midway and released for arcades in 1983.The game draws inspiration from the James Bond films and was originally supposed to carry the James Bond brand. The object of the game is to drive down roads in the technologically advanced “Interceptor” car and destroy various enemy vehicles with a variety of onboard weapons.
Star Trek: TNG
Star Trek: The Next Generation is a widebody pinball game, designed by Steve Ritchie and released in November 1993 by Williams Electronics. It was part of WMS’ SuperPin series (see also The Twilight Zone and Indiana Jones: The Pinball Adventure), and was based on the TV series. It is the only pinball machine that features three separate highscore-lists. Apart from the regular highscore-list and the buy-in-list, it also features a reminiscence to The Machine: Bride of Pin*Bot billionaires club. It is also the third pinball game overall based on the Star Trek franchise, following the 1979 pinball game by Bally, and the 1991 game by Data East (both based on the original series), and preceding the 2013 pinball game by Stern (based on the 2009 J. J. Abrams film).
Street Fighter II
Street Fighter II: Champion Edition is a fighting game released for the arcades by Capcom in 1992. It was the first of several updated versions of Street Fighter II: The World Warrior, part of the Street Fighter II sub-series of Street Fighter games. The main changes were the addition of the Grand Masters (the final four computer-controlled opponents in the single-player mode) as playable characters and mirror matches (vs. matches using the same character). The fighting techniques of the eight main characters from the original game were also further refined to allow for more-balanced competitive play.
Super Sprint is a 1986 arcade game by Atari Games. The player drives a Formula One-like car on a circuit that is viewed from above. The game is a successor to Gran Trak 10 and the Sprint series, which were black-and-white games from the 1970s. A sequel, Championship Sprint, was released later in the same year.
T2: Judgement Day
Terminator 2: Judgment Day or T2 is a gun shooting video game based on the film of the same name, produced by Midway Manufacturing Company for the arcades in 1991. Home conversions were released by Acclaim Entertainment for various platforms under the title of T2: The Arcade Game in order to avoid confusion with the numerous tie-in games also based on the movie.
Tapper, also known as Root Beer Tapper, is a 1983 arcade game developed by Marvin Glass and Associates and released by Bally Midway. Tapper puts the player in the shoes of a bartender who must serve eager, thirsty patrons (before their patience expires) while collecting empty mugs and tips.
Originally sponsored by Anheuser-Busch, the arcade version features a Budweiser motif. It was intended to be sold to bars, with cabinets sporting a brass rail footrest and drink holders. Early machines had game controllers that were actual Budweiser beer tap handles, which were later replaced by smaller, plastic versions with the Budweiser logo on them. The re-themed Root Beer Tapper followed in 1984, which was developed specifically for arcades because the original version was construed as advertising alcohol to minors.
Teenage Mutant Ninja Turtles
Teenage Mutant Ninja Turtles, is a 1989 beat ’em up arcade game released by Konami. It is based on the Teenage Mutant Ninja Turtles franchise, including the first animated series that began airing two years earlier. In the game, up to four players control the titular Ninja Turtles, fighting through various levels to defeat the turtles’ enemies, including the Shredder, Krang and the Foot Clan.
Teenage Mutant Ninja Turtles – Premium
Leonardo, Donatello, Raphael and Michelangelo are the Teenage Mutant Ninja Turtles, trained in the art of ninjutsu by their wise rat sensei, Master Splinter. Is New York City ready for these radical reptile brothers? With a sick sewer lair and tough friends like April O’Neil and Casey Jones, the Turtles are about to face evils more dangerous and pizza more delicious than anything they could have ever imagined. In this pinball adventure players will go to battle as the Turtles fight villains like Shredder, the Krang and loads of super-powerful mutants, to become the heroes they were destined to be, and have loads of fun along the way!
Teenage Mutant Ninja Turtles: Turtles In Time
Teenage Mutant Ninja Turtles: Turtles in Time is a beat ’em up arcade video game produced by Konami and released in 1991 based mainly on the 1987 TMNT animated series.
Tempest is a 1981 arcade game by Atari Inc., designed and programmed by Dave Theurer. It takes place on a three-dimensional surface, sometimes wrapped into a tube, which is viewed from one end and is divided into either 15 or 16 lanes, depending upon whether the tube’s shape was closed or open, respectively. The player controls a claw-shaped “blaster” that sits on the edge of the surface, snapping from segment to segment as a rotary knob is turned.
Tempest was one of the first games to use Atari’s Color-QuadraScan vector display technology. It was also the first game to allow the player to choose their starting level (a system Atari dubbed “SkillStep”). This feature increases the maximum starting level depending on the player’s performance in the previous game, essentially allowing the player to continue. Tempest was one of the first video games to sport a progressive level design in which the levels themselves varied rather than giving the player the same layout with increasing difficulty levels.
Raw Thrills, 2010
Terminator Salvation was released in 2010 in the arcades. It’s a light gun shooter developed by Play Mechanix and published by Raw Thrills.
Tetris is a tile-matching puzzle video game originally designed and programmed by Soviet Russian software engineer Alexey Pajitnov. The first playable version was completed on June 6, 1984, while he was working for the Dorodnitsyn Computing Centre of the Academy of Science of the Soviet Union in Moscow. He derived its name from combining the Greek numerical prefix tetra- (the falling pieces contain 4 segments) and tennis, Pajitnov’s favorite sport. The name is also used in-game to refer to the play where four lines are cleared at once.
Toy Story 4
Jersey Jack, 2022
Toy Story 4 is a 2022 pinball game released by Jersey Jack based on the Pixar / Disney movie of the same name.
Tron is a coin-operated arcade video game manufactured and distributed by Bally Midway in 1982. The game consists of four subgames inspired by the events of the Walt Disney Productions motion picture Tron released in the same year. The lead programmer was Bill Adams.
Tron was followed by the 1983 sequel, Discs of Tron, which was not as successful as the original. A number of other licensed Tron games were released for home systems, but these were based directly on elements of the movie and not the arcade game; the arcade game was not ported to any contemporary systems.
Willy Wonka – LE
Jersey Jack, 2019
X-Men is an arcade game produced by Konami in 1992. It is a side-scrolling beat ’em up based on the Marvel Comics characters of the same name. The character designs of the X-Men and the supervillains in the game are based on the 1989 X-Men pilot episode X-Men: Pryde of the X-Men. In the game, players control one of the six playable X-Men to defeat their enemy Magneto. Konami made a six-player version of the game utilizing two screens housed in a deluxe cabinet.